![]() One involves knocking down your opponent before transforming. ![]() Another involves knocking your opponent into the air, transforming, and then completing the combo with your new form (a cooler option, no?). The third involves performing a 'J’ Grapple, transforming, then striking your still stunned opponent with your new form. ![]() Any character: Any combo, then transform. Harry Houdini was legendary for being an escape artist and that’s why I named these moves after him. Houdini combos are great for maintaining control of the battle by either not letting your opponent counterattack or by making their attempts unsuccessful. ![]() If Bleach vs Naruto had a martial art, it would be something like this. #BLEACH VS NARUTO 3.2 TRANSFORMATIONS HOW TO#. ![]()
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